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#35
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I am in favor of options 2 and 7. And here is how to change the following point: 5.12. It is forbidden to enter neighboring territories without breaking through the guard stationed at the passage (i.e., if it is moved). If two or three guards are scattered along the road, any one can be broken through. In the absence of a passage guard, including a moved one, it is allowed to freely move from one spawn point to another. In my opinion, this should be clear to everyone, and no voting is needed.

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