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Everything about heroes.

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Ingvar Vysokiy
Every hero has their time.
Perhaps. But I often choose a hero that, in your opinion, is only good at the beginning and play with them calmly until the end of the map.
Ingvar Vysokiy
All heroes can be divided into 3 branches – Mages (or Anti-Mages), Warriors, and Engineers. Usually, heroes that are often played develop 2 branches at once (for example, Dugal is a strong warrior, but he can take machines (and for humans, the chance of taking them is about 10%), and he can go into magic: Light or Dark. But Dugal will not be able to go into Chaos or Summoning (unless he wants to and clears the mines and finds artifacts for magic and knowledge) because he has low chances of getting stats for spellcasting/knowledge.
I don't know about this. For me, this is a somewhat new approach. But I have always believed that developing machines without attack or magic skills is useless, since you can't get far with just one ballista.
Ingvar Vysokiy
1. How do you develop heroes of different races?
Answer: Look through the forums, everything is described there.
I have already read various topics, and I have my own opinion on development. In this topic, I am asking about your preferences so that I can note something new for myself and compare your opinion with mine.
Ingvar Vysokiy
2. How many times have you developed a super ability?
Answer: I try not to take it; sometimes it can be useless (for example, for Necromancers, you need to take a bunch of unnecessary perks to get -6 to Combat Spirit! INTERESTING, but what if the opponent has leadership and artifacts? Look on the forum; there is a topic about useful and useless super abilities and their development.
Indeed, there are few useful super abilities, and the most useless of them is the human one. But here, it is not about your opinion about them, and not even about who you develop it for, but specifically how many times have you developed it!
Ingvar Vysokiy
but I don't like the game: "Let's accumulate growth for half a year and fight in the final battle"
You are exaggerating a bit, but I can say that I actually prefer this long game. What is the point of playing quickly with underdeveloped heroes with practically no army?
Ingvar Vysokiy
5. What do you advise to develop for each hero?
Answer: Each has their own – just remember the rule of 3 branches.
Yes, each hero of each race has their own development. But don't you have a favorite skill that you develop for most heroes? For example, I develop Logistics for 90% of heroes.
Ingvar Vysokiy
6. Do you use secondary heroes, and if so, how many?
Answer: Definitely! How can you do without them? Play on ubi; you can't do without them at all! Approximately 2 heroes per city. Here is a clear example of my tactics – take Hafiz as the starting hero, go to the tavern – buy any academic (or even not an academic), transfer all troops, a ballista, and a cart to the second hero, and use Hafiz as a secondary hero to collect resources and as a link for transferring troops.
I have long been convinced about secondary heroes. Although, for me, such heroes are still more of a burden than help.
Ingvar Vysokiy
Thank you for your attention. Good luck in battles.

I am always interested in chatting and learning other people's points of view :)! You too :)!
Drakonoved
if you upgrade Sinistar to level 15, then enhanced magic will cost the same as regular magic.
Up to level 20 ;) .
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"