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P.S. I've added to the ending of the final post.
The GM experience opened up a new perspective on the mafia game for me. At first, I enjoyed it, but then I started to get tired and wanted the game to end sooner.
Coming up with clues isn't always easy (there's a lot of work involved here because killers can complain about easy clues, and townspeople can complain about difficult ones, so you have to figure out what to do), and then there's writing the newspapers and other things... Plus, I didn't think through all the game variations, so I had to come up with things as the game progressed. And yes, maybe the balance wasn't perfect, although the chances were equal. After all, the werewolf could have died on the first day, or the vampires could have killed those who could have become werewolves, but things turned out differently.