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#117
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Alessandro
Could you make it so that in the turn-based mode, the turn transition is like in SOD?
And so that with chess clocks, if an opponent gets stuck in a battle (and their time runs out), the time continues to decrease and moves on to the next turn (turns)?

There's no need to do that... I can't stand SOD for playing from home because you have to sit there like a statue and can't go anywhere, otherwise you'll miss your turn.

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