Skip to content

Tactics for Dungeon.

#258
Auto-translated
The core concept remains the same. The Fortress's tactic is a rush with wyverns. In attack, swamp creatures are inferior to almost everyone. And it's not certain that you'll have as many as you'd like from the Hive. I mean, in a drawn-out game. In duels, the game usually doesn't drag on...
With my post, I showed that, in my opinion, with full armies and built-up castles, the Dungeon is the strongest castle in attack. Or at least one of the strongest.