readme(Blue, Flax, Random, Gunnar) - draw Loi(Red, Necro, Gosha, Gosha), 2SM4d(3) 122.
Week 1 description:
After my two rests, the spawn was just about as bad as it gets: one road leads to a GO, the other to the only secondary mine on the map, a Dungeon or Necropolis, guarded by 50-99 wolf riders, behind them 20-49 crusaders, and 20-49 ground elementals on the side. The roads are very short, nowhere to go. I can feel I'm done for. I take Gunnar as a support hero and just clear some gold off-road, because everything on the road has already been cleared quickly :)
Almost no gold, only 4 heroes!!!! I clear every gold pile, every treasure chest! The neutrals, as if on purpose, get multiple moral-boosted turns in combat and hit my fairies :o
In search of a miracle, I went somewhere deep into the respawn area off-road, cleared an external dwelling of fire elementals, air elementals, a lookout tower, and some resources... I was severely lacking ore, since there was only one pile near the ore mine.
By day 117, I had finally cleared everything possible and decided to break open a pandora's box for a troop of troglodytes, hoping it would give me enough gold to build Griffin Conservatories. No luck, it gave 50 fairies :(
In the end, week 1 resulted in 123456 + Stronghold.
At the start of week 2, I broke through to the secondary Dungeon, and everything there was also empty - no Griffin Conservatories, no bank, absolutely nothing at all :(
There was a Dragon Utopia only at home, guarded by 20-49 pegasus. I decided not to give up and try to take it, but Loi had to leave, and we didn't want to postpone the game, so we agreed on a draw. Friendship won ;)
Thanks for the game, Loi!!!!!
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