Neoandy (red, Swamp, Tazik, Tazishche) def KostyaN (blue, Humans, Valka, Gundulishko), 2sm4d3, 14-something, TE-light, 400+400 (with pauses in battles - almost unlimited :) ).
The distribution was very generous, but somewhere on week 1 I made a major mistake—I didn't buy the 5th hero, maybe even at the expense of a build day; as a result, I ran out of money, although with that same freebie extra hero I could have collected things properly. In the end, horses were in the citadel, and it was just laughable how I took back the horse external dwelling—but didn't enter, because there was no money to buy them out, and I ran around with only 4 heroes until 121 :smile18: .
On week 2, I immediately took +2 horses, found an archer external dwelling as well, and started building something like chains, but again I lacked money, and the main hero wasn't leveling (and then I snapped after missing a speed boost once and out of grief took a scholar who gave me Magic—and for another week that's exactly what leveled along with Wisdom instead of Earth :mad: ). I had no parameters—so I only entered the Griffin Conservatory troop with grej. on week 3, with oil. There were 4, then another 3. But that was the end of it—I had to leave, and my Gundula parameters were something like 4-5 :D :D :D , against Taz's defense of nearly 40 :rolleyes: ...
Thanks for the game (if I had played a week faster, I might have been able to fight :) ) .
rebellious (red, Dungeon, Miner) def KostyaN (blue, Rampart, Kir), 2sm4d3, 133 I think, SoD.
I generally love playing at night if I have the chance, but the trouble is—if this thing drags on, then just hold on :D , until 3-4 it's fine, but 5 and beyond—better not to :o ... Not being able to connect chains over 5-6 cells and not leaving the respawn until week 3 is one illustration of such a game :smile40: .
I wanted to surrender immediately because of Ufretin, Kir having no elves, and Verdish with 12 gnolls :( . But the overview—there was an external dwelling for kents, elves, a stable, and—I forgot what it's called—that stationary thing for +2 to everything :smile32: . By the end of the week, money appeared; I took the max crypt for 4 kents and 1 gnoll and scouted a bunch of tasty spots.
On week 2, despite all the wealth of the respawn, there wasn't much money left; I took gnome-mill15, medusa-den6, tree6, shield6, that same +2 to everything behind the pack of horses with champions, a wooden external dwelling, then another gnome-mill20 and Griffin Conservatory with loshki.
At the start of week 3, day 2, I wasted two turns because of crooked chains and the main hero skipped either a third of her moves or even more (and she was leveling perfectly—armor, tactics, earth). The Miner on week 2 showed 20 mints and for 150 troglodytes—basically, he could easily break Dragon Utopias on week 3 with just his native troops, while I once again had nothing due to my noobishness (though I had 1 native one), so I decided to surrender :o .
Thanks for the game; it's even interesting what would have happened; I'll probably check in hotseat who had what chances :) .
Added after 3 hours 11 minutes
It's a pity, just checked in single player on 136 and the minimum for the sentinel shield and resist cloak on the secondary respawn fell quite easily with almost no attrition and effectively an attacking stack of 23 gr. oaks, plus a few 8-unit ones; they left there with 1 angel (defense was just 17 :) ) and this was without the shield in the book, it was in the column—with it, it would be even easier... We just agreed not to delay, and I already wanted to sleep :( :( :( . And for the Miner, all those loot boxes are only in the treasure zone :D , although there's a double with a mint external dwelling...
Кто к нам с пером придёт, тот от пера и погибнет!:smile51: