Well, I have a couple of ideas:)
1) Call of the Orcs (for level 40)
Adds all orc creatures to the hero's army, whether they are in the city or within a radius of 10 cells.
2) Wrath of the Heavens (for level 20)
Strikes randomly selected cells with lightning (damage 10-20) (does not affect friendly orcs).
Level 40??? :smile04: It seems balanced, but such a level is practically unattainable! Moreover, the idea is a bit strange.
For summoning magic, you can take "Siege Call." -1 to morale for every 10 levels (given at level 10), and also deals 10 damage to walls for each level, starting from 10. For dark magic, a call of madness (similar to berserk) would be suitable; for chaos, the aforementioned Wrath of the Heavens is a good fit. In addition, a call is needed that removes all negative effects from a friendly squad (for example, it could be called "Sobering Call").
Mana: "Siege Call" - 20
"Call of Madness" - 15
"Sobering Call" - 10
"Wrath of the Heavens" - 35
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"