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I like that the Necropolis faction is durable. It has resurrection spells, weakening spells, and can resurrect not only the hero but also liches. It also has weakening and slowing magic. I played the campaign and noticed that the Necropolis hero had a skill to summon a monster. I don't remember exactly, but it cost 32 mana. However, it increased everyone's health and the attack was quite strong. He had 600 health. He summoned creatures in difficult battles.