03.04.2010 numOne (red, barb, Crag, Crag) def Avern (blue, castle, Valeska, Gunnar), 2sm4d(3), 132
I scribbled a barb for myself, we started after 1 rest - average distribution, from external dwellings only cyclopes guarded by 10+ nagas which also guarded a wagon, but there are several money buildings and a passage through rough terrain onto grass (with lizards standing on the road), where along the way lie a chain +4 and an arena. On the first week Astral paints a necro, passes the troops, Crag breaks through to the grass via zombie stacks, picked up the chain, painted Conflux. ГО is on rough terrain, but the path between each other is blocked by the Hive guard - up to 9 unified stacks. On the necro's respawn Astral runs around the upgrade structures and collects chests, found a scroll of Haste. At home I recruited behemoths into the Citadel, Crag with expert Logistics and starting Air magic.
On the second week I bring 2 behemoths and birds, break 2 Dwarf Cottages (10 + 20), beat out the cap +3, the scout hero finds leggings 1/1, Crag breaks into the capital, buys a book, doubles mana at the fountain, breaks a Naga Bank for 3, the cyclops external dwelling, another Naga Bank for 4, 2 Medusa Storages (4 + 10). Tazar arrived, took the Hive, ran around a bit and went down into the basement which led to his secondary town, while Astral valiantly fights at the front, killing scout heroes. The opponent has a native secondary town from the first week, but in terms of hero development I am far ahead.
At the start of the third week I upgrade 4 behemoths and go to the opponent, position myself at the subway passage, not far from the blue capital, then Gunnar attacks me with 50 Marksmen, 8 Cavaliers, 6 Dendroid Guards, 10 Swordsmen and chaff. Both have expert Tactics, I don't have Mass Haste, but I have a 125-damage Bolt spell, so I win the fight without any problems, losing only 1 cyclops.
Thanks for the game!