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I've given some thought to this race and its abilities, and here are my suggestions:
- Balance adjustments:
* *Initial Anesthesia* - grants immunity to attacking spells (including "Magic Fist") and absorbs 25% of damage; lasts for 1-2 rounds.
* *Advanced Anesthesia* - also grants immunity to attacking spells and blocks 25% of damage for creatures of levels 1-4.
* *Expert Anesthesia* - the same bonuses for creatures of levels 1-6.
* *Absolute Anesthesia* - grants immunity to all spells, both positive and negative, for all creatures, and absorbs 50% of damage.
The first three levels of the skill last for one **round**, while Absolute Anesthesia lasts for two rounds.
- Unit names
You came up with very long names. I suggest improving the first level to "aching tooth," and the second level to "filled tooth." For the fourth level, it's also better to remove one adjective and simply call it "inflamed nerve."
- Hero skills
I've already shared my thoughts on the "Anesthesia" skill. Now, let's talk about its abilities. The first two fit well, but I suggest replacing the third with "extraction" instead of "horrible drill" (because just thinking about it is scary :D); effect - similar to "Warlord's Word," i.e., the hero kills one warrior from the stack, and it's immediately their turn; in addition, all negative effects are removed from the unit.
Super ability - complete numbness. Grants complete immunity to magic and prevents damage for the first 3 rounds for all creatures of the "Teeth" faction in the dentist's army. In addition, I suggest adding the "Anesthesia Potential" ability to all creatures of this race to activate the "Anesthesia" skill.
Path to the super ability:
* Expert Chaos Magic - Lord of Cold - Deadly Cold - Improved Anesthesia (new ability: creatures receive 75% less damage for the first two rounds)
* Expert Defense - Reflection - Resistance - Cold Counterattack ("Teeth" deal an additional 10% damage on a counterattack)
* Expert Logistics - Finding the Path + Navigation - Teleport
- Appearance
This is how I imagine these creatures:
* Milk tooth - a white tooth on a platform; aching tooth - a white tooth with brown spots.
* Molar - a tooth standing on a crown, slightly yellowish compared to the milk tooth :D; filled tooth - the same yellowish tooth with a large gray spot on the side.
* Iron tooth - a silver-colored molar; gold tooth - a gold-colored molar.
* Tooth nerve - a thin, curved green stick; inflamed nerve - a thin, curved green stick with red spots often running across it.
* Braces - a silver "butterfly," or rather, a butterfly frame, resembling it only in shape and silver color; lingual braces - a semi-transparent black "butterfly."
* Wisdom tooth - a larger molar with brown stripes, starting at the crown and ending at the tip; erupting wisdom tooth - a wisdom tooth with a yellow tip and a red crown.
* Cavity - your version; pulpitis - a long, huge red mist consisting of one large, pulsating spot.
Dentist - a tall man in a gauze bandage, leaving only his eyes exposed; he sits on a flying chair with a high back, holding pliers in his hands; attack - the dentist points the pliers at a unit, squeezes them, and a yellow lightning bolt flies out from the point of their connection and hits the unit; magic - he raises the clenched pliers upwards, and a red glow spreads around them.