Their rule to play without any restarts is of course stupid...
We played some weird TE with morals and without everything.
Castle was the least desired of all, opponent got a better one. The mood was lifted by external dwellings of minotaurs and Beholders. GO is not on the way - which is very unpleasant. At 113, I upgrade the Beholders and charge through pathless terrain. At 117, I was about to build a Castle with minotaurs, but changed my mind - I build Vampires (they are little bastards and played a nasty trick) and a thousand at home.
Took a Pandora's Box spending a day in the snow - junk - 80 skeletons. I'm offered either to expert Earth or a basic armor. I thought for a very long time and took the armor. I was never offered to expert Earth again :( .
123, splitting the army at home and Papa with Vampires explores new territories while the rest scrounge for gold. 6 towns, 3/5 of the map revealed, I was about to hit the psychos at the teleport, then the Conservatory on barbarian land, when the devil made me peek into the Naga dwelling. It turned out to be a level 3 dwelling. It's very easy to take, but not today. The Nagas got morale 3 times, and only the untouched stacks. That was a low blow from which I couldn't recover, and well, I fell apart. Ridiculous inaccuracies like rebuilding a guild and only then splitting with Papa, before Fire Blast on my turn I planned to rebuild the 1st (had no Haste) - I forget, for some reason I captured a Fairy dwelling, etc...
131, Red pops out of the teleport, attacks - too many Nagas - it turns out to be a redraw. We replayed, then for 4 days the opponent stood on the teleport, realized there was nothing to gain - I attack. 22 Corsairs against my 31 Storm Elementals and 59 Evil Eyes under Mass Haste left no chance. As it turned out - the reds had 2 Naga dwellings. Well, respect to the opponent - he played decently, Pit misinformed me.:D
Зима 2011-12.