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27.03.2010 numOne (red, swamp, Wystan, Wystan) def =Stinger= (blue, barb, Yog, Crag Hack), 2smd4(3), 144
We played all random.
Artyom quickly spent his rests, resulting in me getting a more favorable layout: 4 roads and a native secondary with lizard and fly pickups. On the first week I take 2 pre-max crypts, build my native Castle and a Dungeon in the basement. Home 1-6, no 5 in the Citadel, ducks in the secondary. Wystan with Earth and Logistics.
On the second week I see someone pop out from the other side of a teleporter (which was on my road near the capital), but I didn't attack the goblin guards. I break back home, meanwhile bringing machines from the secondary and pickups. I beat the goblins, and from the other side attack a scout hero with a small machine stack, he buys peace, I break a mini hive, build Conflux, Wystan breaks into the secondary, there's another mini hive, and a break-in to the basement, where, doubling the mana, I head into the treasure zone.
On the third week the lizards are already close to 100, ducks 20+, I take a Griffin Conservatory on 3, another 2 mini hives, I chase off the opponent's scout hero, who was roaming the other side of the treasure zone. Then through a break-in I take 2 Dragon Utopias (one on the native and one on the Conflux respawn), of the useful loot only a level 5 hat. I take a GO, I capture the blue capital.
On the fourth week I build the last Castle - Inferno, and break into the Dungeon, into yet another treasure zone, but a surrender follows - Crag Hack got stuck in the snows and couldn't find anything worthwhile.
Thanks for the game!
Yeah, it's tough without control against such a machine stack, even though the stats were about twice as high, I got tired of running around. The build on the first week was nothing - birds + goblins in the Castle. Without control winning was un-real, but I tried my best. By the way, in the snows I was running fine, Crag Hack was level 22 with everything needed, an ideal hero. )))