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#241
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27.03.2010 numOne (red, swamp, Wystan, Wystan) def =Stinger= (blue, barb, Yog, Crag Hack), 2smd4(3), 144

We played allrandom.
Artyom quickly spent his resets, resulting in a more favorable layout for me: 4 roads and native secondary with Lizard and Fly pickups. On the first turn, I take 2 pre-max crypts, build my native castle and the dungeon in the basement. Home buildings 1-6, no level 5 in the Citadel, Swans in the secondary. Wystan with Earth and Logistics.
On the second turn, I see someone emerge from the other side of the teleport (which was on my road near the capital), but didn't attack the Orc Fortress. I break back home, meanwhile bringing the army from the secondary and pickups. I defeat the Orcs, and on the other side attack a scout hero with a small army; he buys himself out. I destroy a mini Hive, build Conflux. Wystan breaks into the secondary, where there's another mini Hive, and breaks into the basement, where I double mana and head into the treasure zone.
On the third turn, Lizards are already nearly 100, Swans 20+. I destroy Griffin Conservatory on 3, two more mini Hives, and chase off the opponent's scout hero, who was roaming on the other side of the treasure zone. After that, through a break, I destroy 2 Dragon Utopias (one on native and one on the Conflux respawn). The only useful item is a level 5 hat. I destroy the target zone, take over the blue capital.
On the fourth turn, I build the last castle – Inferno, and break into the dungeon, into another treasure zone, but a surrender follows – Crag Hack got stuck in the snow and couldn't find anything worthwhile.

Thanks for the game!

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