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Dear AmberSoler, I have a few thoughts on how to improve this incredibly useful guide.
-The brief descriptions of the specializations are a bit unclear. For example, you could explain that "Attack" increases the percentage of the "Attack" skill by 5% per level, rather than the attack itself.
-The "Magic" skill - it's interesting that the percentage of creatures resurrected is not based on the number of creatures killed, but possibly on the amount of HP of the creatures killed. I'm not sure. It's also unclear how many undead creatures are resurrected when the "King of the Undead's Cloak" artifact is present, since fewer ghosts are resurrected than skeletons, and fewer liches than ghosts.
-The specialization for a specific type of creature adds +1 to speed (this is clear), and also "Increases the Attack and Defense skills of any creatures of this type for each level reached after level X" - how is this to be understood? Does it mean that every X levels, +1 is added to attack and defense, i.e., at level X, +1, at level 2X, +2, etc.?
-Specialization for a spell: "Enhances the spell, in comparison to the hero's level and the target's level (the bonus is higher when used on weak units)." How much does it enhance it? It's not based on the difference between the hero's level and the target's level (I've tested it).
-I'm curious, where can I find the "mysterious MP" (movement points) for heroes? It would also be helpful to have information about the correlation between MP and the fullness of the "green bar." How many MP does each plus sign above the full bar represent? Can the number of MP be greater than with 3 plus signs?
-On page 26 (Determining the size of a neutral army for different versions of HMM III), in the column for 'The Shadow of Death', 1-4 is indicated as "few," but in my version of SoD, it's "several." Could a patch to version 3.2 change the name of the size? (I have version 3.00).
-On page 46 (Analysis of the effectiveness of units of each castle and overall impression), in my opinion, a more detailed description of the features of city development, tactics, and strategies when playing with them could be added. I want more!
I haven't been playing Heroes for very long to make discoveries in the "physics of the world," but as a beginner, I can appreciate the accessibility and functionality of this guide (I think I phrased that well :)).
P.S. This guide is simply amazing!!!
-The brief descriptions of the specializations are a bit unclear. For example, you could explain that "Attack" increases the percentage of the "Attack" skill by 5% per level, rather than the attack itself.
-The "Magic" skill - it's interesting that the percentage of creatures resurrected is not based on the number of creatures killed, but possibly on the amount of HP of the creatures killed. I'm not sure. It's also unclear how many undead creatures are resurrected when the "King of the Undead's Cloak" artifact is present, since fewer ghosts are resurrected than skeletons, and fewer liches than ghosts.
-The specialization for a specific type of creature adds +1 to speed (this is clear), and also "Increases the Attack and Defense skills of any creatures of this type for each level reached after level X" - how is this to be understood? Does it mean that every X levels, +1 is added to attack and defense, i.e., at level X, +1, at level 2X, +2, etc.?
-Specialization for a spell: "Enhances the spell, in comparison to the hero's level and the target's level (the bonus is higher when used on weak units)." How much does it enhance it? It's not based on the difference between the hero's level and the target's level (I've tested it).
-I'm curious, where can I find the "mysterious MP" (movement points) for heroes? It would also be helpful to have information about the correlation between MP and the fullness of the "green bar." How many MP does each plus sign above the full bar represent? Can the number of MP be greater than with 3 plus signs?
-On page 26 (Determining the size of a neutral army for different versions of HMM III), in the column for 'The Shadow of Death', 1-4 is indicated as "few," but in my version of SoD, it's "several." Could a patch to version 3.2 change the name of the size? (I have version 3.00).
-On page 46 (Analysis of the effectiveness of units of each castle and overall impression), in my opinion, a more detailed description of the features of city development, tactics, and strategies when playing with them could be added. I want more!
I haven't been playing Heroes for very long to make discoveries in the "physics of the world," but as a beginner, I can appreciate the accessibility and functionality of this guide (I think I phrased that well :)).
P.S. This guide is simply amazing!!!