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numOne (red, Tower, Solmyr, Grindan) def Paladin_H3 (blue, Rampart, Alagar, Orrin), balance, 133
We repented, resources spawned on the middle roads, there's an external dwelling of capes and a fast native town, but otherwise the respawn is poor. I'm spreading out, buy Grinya in the town, next turn bring a cart and hit 30 ogres with slow cast on mud, painted the necro-village. Money is tight, had to scrape the bottom of the barrel to stick a naga in the fort. Griffin Conservatory is spotted, I head towards it, visiting the arena along the way.
On the second turn, Grinya breaks the mini conservatory, scout heroes hit the naga bank, loot a 2/2 sword far away and a +3 hat. I send Tan with 5 rags from the external dwelling and a shooter - he paints another necro-village off-road, everywhere I stuck +1000, in the capital a Castle. Grinya breaks the imp dwelling on 40, access to the conflux (Solmyr slipped through there), on 127 I return and hit a trio of naga banks on the native respawn, already have expert Logistics.
On 131 Grinya reaches the GO (trolls), at home I upgrade nagas and gargoyles, gather everything. Next turn, Orrin just arrived via the teleport near the conflux and headed straight into the sands. I take position at the starting line, meanwhile Izra loots a +1 all cuirass and 1/1 knee pads on the sand. Solmyr blocks the teleport from which Orrin came using single skeleton stacks. On his turn, the opponent drives Solmyr away losing a pikeman and a pegasus, brings troops to his hero. Since Orrin spent the night with pikemen, he couldn't run far, on my turn I bring the unrecruited leftovers and attack.
Grinya (5 4 8 11 (80))
250 gold capes, 1 angel, 8 gr. nagas, 22 gr. gargoyles, 18 golems, 16 mages.
Orrin (6 4 4 3 (2))
45 grand elves, 9 unicorns, 1 angel, 12 pegasi, 15 centaurs.
The opponent has no mana, so the battle is a one-sided victory.
Thanks for the game!
P.S. First time playing Tower :)
We repented, resources spawned on the middle roads, there's an external dwelling of capes and a fast native town, but otherwise the respawn is poor. I'm spreading out, buy Grinya in the town, next turn bring a cart and hit 30 ogres with slow cast on mud, painted the necro-village. Money is tight, had to scrape the bottom of the barrel to stick a naga in the fort. Griffin Conservatory is spotted, I head towards it, visiting the arena along the way.
On the second turn, Grinya breaks the mini conservatory, scout heroes hit the naga bank, loot a 2/2 sword far away and a +3 hat. I send Tan with 5 rags from the external dwelling and a shooter - he paints another necro-village off-road, everywhere I stuck +1000, in the capital a Castle. Grinya breaks the imp dwelling on 40, access to the conflux (Solmyr slipped through there), on 127 I return and hit a trio of naga banks on the native respawn, already have expert Logistics.
On 131 Grinya reaches the GO (trolls), at home I upgrade nagas and gargoyles, gather everything. Next turn, Orrin just arrived via the teleport near the conflux and headed straight into the sands. I take position at the starting line, meanwhile Izra loots a +1 all cuirass and 1/1 knee pads on the sand. Solmyr blocks the teleport from which Orrin came using single skeleton stacks. On his turn, the opponent drives Solmyr away losing a pikeman and a pegasus, brings troops to his hero. Since Orrin spent the night with pikemen, he couldn't run far, on my turn I bring the unrecruited leftovers and attack.
Grinya (5 4 8 11 (80))
250 gold capes, 1 angel, 8 gr. nagas, 22 gr. gargoyles, 18 golems, 16 mages.
Orrin (6 4 4 3 (2))
45 grand elves, 9 unicorns, 1 angel, 12 pegasi, 15 centaurs.
The opponent has no mana, so the battle is a one-sided victory.
Thanks for the game!
P.S. First time playing Tower :)
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.