I don't understand how you can participate in a tournament without trusting the host? :smile32:
But it's much easier to avoid "sharp corners" than to lick your "wounds" later.
Besides, there are games where "espionage" is built into the gameplay itself.
And, for example, a move like "recruit the host" or infiltrate someone into that position only adds excitement to the game.
And after such games, I personally don't trust myself, let alone the host :))).
Moreover, I didn't express any distrust, but simply suggested a course of action that excludes any situations in which the host's reputation might be damaged, and the players' mood might be spoiled. And the host wisely agreed with this option.