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Map landscape editor program.

#2
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Hello everyone! ) So, I've gradually worked on my map landscape editor up to the latest update, implemented everything I planned, and even added a small extra set of features. Although, testing all of this took up a good half of the time, and I was constantly writing bug fixes, but now my editor is stable. Now, briefly about the main thing: Link - http://phomm.narod.ru/h3mtered.htm Everything works fine, and it supports any maps (packed and unpacked, normal and mega sizes), and all functions work: brushes, fillers, changers, fill, and copy-paste (the main new features). And, of course, the graphics are made in 3 versions: loading from defs (included with the program), from Heroes of Might and Magic LODs, and pseudo-graphics. A complete readme is included with the program and on my website. I also created an English page on my website for the editor, so now non-Russian speaking visitors are welcome too!!! I also made a small update to my defparser, only the code has been slightly changed, it's not even worth a separate revision (literally, unused but declared variables and minor things have been removed), but I added deflists!! I think I'll create a folder for deflists and a page where they can be downloaded separately, so for these purposes, I'm opening the submission of lists that you create and want to share, feel free to send them to my email! And, of course, I also made an English version of the page for the defparser)) (because it's not right to offer my programs in English and then direct people to my website for updates, but not have an English page). Everything is available on my website, read, look, maybe someone will need it for modding/mapmaking. I continue to work on both programs and, of course, on the website, periodically posting information and useful things. With that, I'll take my leave... your rN

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