Sorry for butting in. But I'd like to give a small recommendation: for TE, TE-Lite, the official settings should be specified right away, so that later there are no arguments over which checkboxes to tick instead of actually playing...
1) Bans on sea artifacts and spells (cap of levitation, pendant of levitation, boots of levitation, water walking, summon/destroy boat)
2) Wild monsters (neutrals do not join, neither for free nor for gold) - diplomacy can be learned and used.
3) Restricted DD (1 Dimension Door in all cases) - as in HeroesWorld rules
4) Disable some town building (ban on amplifier and upgrades of level 1-6-7 dwellings in Conflux) - as in HeroesWorld rules
5) Patch for one-way portals (they work as two-way portals) - relevant for XL+U templates.
6) Chess clocks - 4000+400
Roads will apparently be average on all templates (still being discussed).
That seems to be it. As for building a second dwelling and other optional features, let the players agree among themselves; by default, they are disabled.