Play more skirmishes, panic mode, and balanced games; they come up with even crazier things. If you encounter a good player with a strong starting position, then in the case of the first player winning, no matter how strong the opponent's starting position is, the chances are 0.0(0) on such maps. Let me explain: on a small map, you can't compensate for the opponent's advantage, especially considering the limitation of transport spells.
I was just saying that it's not necessary to resort to personal attacks.
As an organizer, I can tell you to go away... far away.