...I took skills like Defense, Attack, Chaos Magic, and initially Logistics (it turned out to be very useful because it gave Marauding, and combined with the Upgraded Rune, it provided Keen Mind)...
I was too quick to rejoice - the last two spells turned out to be unavailable to my Wolfstone, as he was not smart enough to learn 5th-level light magic :smile07:, but we still defeated Andrias, and he appeared right after I captured the last gold mine; we captured the dwarven dwellings a little earlier. If it had taken just a little longer, I wouldn't have had time to get back and settle in the town.
I started using Runes only in this Campaign, as I thought they would be available from the spellbook, but it turned out that they can be used every turn with the dwarven warriors; I would have had enough resources :smile08:. I only had the 100% speed Rune and some other one, maybe a dragon one, available; I guess I didn't have enough resources for the rest - one Rune required 23 crystals - how can there be "extra" crystals when I was in the middle of building dwellings in the castle?!
I really liked the underground labyrinth - it's beautiful and unusual, and the dwarves' treasure chamber is also well-designed :smile20:. But I never made it to the portals - I left them for later :smile31:, but the red "comrade" arrived earlier - so I still don't know where they led. From above, I only saw the two opposite ends of the map; I didn't even bother with the wolves that were standing near the entrance to the dungeon... What was up there?