Auto-translated
Those who prefer unlimited turns are either lazy or slow-witted.
I've played unlimited games a couple of times, and I enjoyed it.
If, after 6 minutes, you can attribute all your mistakes to a lack of time, then in an unlimited game, you can take 10 times to think. And if the chain of actions breaks, and your army gets stuck near a scout in the middle of the map, right in front of the enemy's stronghold, then it's your own fault.
The last game with Hermitom lasted exactly 56 game days, which took a total of just over 30 hours. That's about 40 minutes per turn, or an average of 20 minutes per turn for each player.
In a 6-minute game, the average turn time for an opponent is 10-15 minutes. So, the slowdown isn't too significant, at most twice as long. But you don't have to sit in front of the monitor and wait for your turn to avoid losing precious half a minute.
Unlimited turns +1