1. We'll gradually improve the skills...
Here's an idea for the First Aid skill:
Basic: adds +1 health to all units, Tent heals 1-50 of one selected unit (excluding itself)
Advanced: adds +2 health to all units, Tent heals all units 1-50 (excluding itself)
Expert: adds +3 health to all units, Tent heals all units to maximum (excluding itself) + you can buy a Tent
It will be an interesting strategic skill. The fact that it adds +1/2/3 health is good for low-level warriors, and mass healing is good for high-level units.
This will be a must-have.
I think it's better to make the healing amount higher, like a base of 10-50, then 50-100, and 100-150.
Otherwise, it's annoying when the expert-level tent only heals for 1.
*Автосейвы не беру и не даю.
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