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Playing as the Stronghold faction (Disciples 2).

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#5
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A universal tactic for online play: a warrior hero, although this isn't strictly necessary. Immediately recruit two archers; I don't remember the exact name, but they seem to be called cultists or adepts. In the skill tree, choose the one with immunity to physical damage and then to Death. The pros and cons of this tactic:
1. Relative simplicity - the main thing is that there aren't any pesky mages or archers nearby at the very beginning, who can eliminate the weak units from the back row. A couple of mages can handle things quite confidently, and immunity is gained at level 3, so you can even hide the hero behind them to restore his health.
2. Clearing approximately 90% of neutral creatures becomes much easier, making it significantly easier to capture various treasure chests and hidden caches. More powerful armies are no match for the hero, and therefore - the entire group gains more experience.
Although it is still difficult to fight powerful mages and especially dragons, the Black Dragon, the strongest of the tailed creatures, is easily defeated by Deaths, who are invulnerable to it.
3. You can vary the starting army - instead of the second archer, take a paralyzing spirit, and then recruit a second undead creature or put a zombie warrior in support of the hero. More often than not, this is the easiest way to start.
4. It is difficult to fight demons, who have a couple of demonologists and gnomes in the back. Perhaps this tactic may fail specifically against these two races, although again - the obvious advantage is faster leveling, so it should be easier to meet the enemy.
Ps: From personal experience, I can say that this tactic allows you to defeat an opponent of equal strength without significant difficulty in online play, so in our group, this build was considered somewhat unfair