My bud is withering here. It lacks water and sun, for we are underground! I cannot imagine how those vile dwarves live in such places. It's hot, dry, and completely bald children are running around. Could the powers behind the corruption of the north truly be hidden here?.. At least I don't feel as bad as that pagan in a fur coat. He huffs and puffs, fanning himself with scrolls. A pathetic sight. Stupid caves. Nothing helps, not even refreshing rain. All moisture dries up instantly! Blast furnaces, bald children, fire elementals, strange things. The pop says they are mechanical golems. How does he know everything? We had to struggle with them. One of them chopped my head off. Luckily, thanks to the father, I managed to regenerate it back. They beat the dust out of me and chipped away pieces of stone when I tried to fight them on equal terms. Fortunately, they couldn't fit through the narrow doorway. It was so funny when we threw various junk at them, and they brandished axes, knives, scythes, and saws, but couldn't even dodge! Luckily, we defeated them. They rusted from the water and succumbed easily to blows. And one simply tripped over a bald child and tumbled from the bridge into the abyss. One must be more careful.
A tall tower stood in the center. Great idea. You can survey the endless expanses of the cave from the embrasures. Or you can shoot at us from there. And with those damn children, too. They filled their caps with stones and threw them at us. How stupid it looked! Was it funny to them or what? We lost about twenty minutes chasing them across the rugged terrain. The Ranger almost sprained his leg! In the end, he caught one and gave him a good kicking. I was told later that they are little cave people. As if such a theory sounds any better.
We peeked into the tower as well. Rubbing his magic staff, our analyst released some gas in there and tossed in a spark. Well, we went in, examined the bodies, and found nothing interesting. A strange girl arrived. Strange because she had hair. She said she would take food to her comrades. What food? What other comrades?..
We visited many fascinating places. For example, a cesspool. I don't know why. Everyone just wanted to see something. Also some kind of street. The windows and doors of the houses were boarded up with planks. Somewhere there, the leader suddenly jumped up and started digging through a pile of trash. He found a half-decomposed corpse with a piece of iron. He began waving it around, scattering dirt in all directions. He says—"none of you will be able to hold this Great Sword; it is for a Paladin!". Not surprising. No one was particularly eager to touch this thing smeared with something and full of rot. Well, pests don't cling to paladins. His business, of course. He tried to prove something to us and charged at some unfortunate monster with it. He pummeled it for about three minutes and then shouted that since the monster wasn't evil, the weapon wouldn't reveal its magical power. I think he's completely lost it.
The place, in general, is quite something. Some ugly mushrooms shrieked without stopping. Only manual calming helped. I had never seen such things before. A mushroom hunter was found there too. He lived in a greenhouse. He grew some herbs and mushrooms. He brewed some solutions. I don't know for what. I don't think they can be taken without harming one's psyche. Those same children, with gouged-out eyes, did the growing for him. He screamed that we had allegedly come to kill him. His pupils were so dilated that his eyes looked black. And what about us? Said and done. Later the clergy justified it by saying it was for a badge. What badge?.. I don't even know what we are doing here or what we are looking for.
We met many more interesting and crazed people. For example, priests of Ilmater who were handing out slaps to the undead around them. No one in our group likes undead. We turned them into fertilizer. Maybe something will grow besides hallucinogens. There they finally realized they had nothing left to do. They began thanking us for the rescue. Pfft. And then there was a pompous staircase. LOCKED. It's not so hard to imagine, after all the places we've been, what a locked staircase might look like. The warriors rummaged around and stuck in all those badges they had been carrying with them for some reason. And we were able to use the steps. And there—who would you think? The esteemed Brother Pokvelin, whom we'd been searching for since Kuldahar. He mumbled something, shaking his fists, but quickly shut up when he got a cobblestone in the eye. Various creatures crawled out from everywhere, and a terrible mess ensued. All I could do was cast one tornado after another into the crowd, not really caring if it hit enemies or friends. And then I turned into a stone boulder and went to crush skulls. I got so caught up that I didn't notice everything around me go dark and paralysis seized my body.
Devised by Laika, the forest maiden.
To be honest, almost all of it happened just like that. This dungeon is so confusing, so dark and full of various freaks, that only one desire arises—to get out of there as quickly as possible! It's like a madhouse, but without windows or electricity. Apathy sets in.
Briefly on the plot: We ran through these caves, killed enemy spawn and their leaders (one mage was a very cool psycho, he made a clone and I actually liked his laboratory, pity I didn't screenshot him), from whom we collected badges, found some decent gear, and finally reached the main boss (I only found out there that this guy was the main boss\ damn, I thought someone cooler would be there.. idk, I was a bit disappointed and even let down). Although he isn't just a priest; rather, he wasn't one at all. He only changed his appearance and tricked people into following him. In reality, he was a dark elf (by skin), although I'm not entirely sure about this either, because he is too strong; he probably has patrons or indeed was something more than an ordinary DE. So, we went up the stairs and came face to face with him. After five minutes of chatter, we entered battle. Yes, it was hard for us, because a lot of folk crawled out from the shadows and not the weakest ones, so we had to sweat\ When the enemy was practically defeated, something happened... *Loken won't like this, but whatever* Basically, the main villain's amulet lit up and blinded all of us with a bright flash...
screen №1
This is just as we entered from the street and immediately got our asses kicked, more than once
screen №2
Patience and hard work... and buffs, of course.
screen №3
this looks like a cesspool, or maybe not.. though that's not the point, the beetles are
screen №4
this is an abandoned city in which blind minotaurs run around
Also, heavies were bursting out of houses and walls with explosions!
screen №5
this is the same level as in the first screen (3rd and 4th screens are already a level lower, there are several). Indeed yes, bandits from the shadows attacked us
screen №6
this is a neighboring little cave, there was a passage near the tower and bald children
killing elementals that were summoned by... I don't remember who
screen №7
this is the prev. location with salamanders. We caught one and put it on the rails, waited for the train, but nothing\ then the dwarf went to get the cart and we pushed it ourselves
screen №8
One of the leaders, or rather one of them) is an elf girl, and pillars guard her. There are many of these strong idiots there
screen №9
I don't remember where we got here from, some locations have two entrances etc. Basically, priests of Ilmater whose minds were clouded sat here. IDK what they were doing there, probably summoning undead, because there was a lot of it
screen №10
This is a mushroom glade, full of mushrooms obviously, as well as all kinds of creatures (judge by the corpses). There we met two bald children. Father and son. They are both prisoners, like all the dwarves in this dungeon, moreover, all the dwarves have their tongues torn out, and some have no eyes. But the father's is all intact, which cannot be said for his son\ Well, he's just a sculptor and was ordered to make a statue, and the son helps him sort of.
screen №11
Hm, there were 4 exits or entrances from the glade, idk. Anyway, through one of them we got into a house. There were mostly bandits, but also important persons.
Here we're just hitting bandits
screen №12
And this is some knight\ Loken attacked him, but I didn't want to x(
screen №13
Here we are already fighting a dwarf, and before that we let a thief go, for whom the girl from the 1st floor asked) She said he was good and had nothing to do with this, it's all the main villain. Anyway, we let them both go.. they were DEs I think
screen №14
and HERE is the final room and the Villain, surrounded by animals and monsters[br][/br]
screen №15
The battle is in full swing. The scrub hasn't entered the fight yet (at the top in a red robe)
screen №16
Here it's a total brawl, you can't even see who is hitting whom etc.\ idk how we managed to survive and keep healing.. only replayed 1-2 times