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Tactics for Dungeon.

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#251
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ces_137
Indeed, we seem to be stuck in a rut... I only found a couple of posts about tactics for playing as Dungeon. It's obvious that we need to raid outposts, crypts, and bunkers, but I'm interested in what tasks should be prioritized in the first or second week (while building up your castle, for example)...
The main task for Dungeon in the early game is to preserve and increase the strength of your main stack of Trolls and, if you have an outpost (almost any will do), create a second strike force.
My standard build order for Shaktii:
1 - Upgrade Trolls
2 - Build/upgrade Harpies
3 - Upgrade Harpies/1000 gold/Eyes
4 - Eyes/Medusas/sometimes GM1
5 - Build a suitable outpost
6 - Portal
7 - Citadel/Cats (if the situation allows)/MUSHROOMS!! (most often)
I don't see the point in developing Dungeon like other castles; we already have a strong main stack – the main task is to strengthen it.

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D