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I'll create a poll about the favorite race in the third game when the expansions with the promised dwarves and undead are released.
The rune and potion disaster.
Hmm, I see I'm not the only one with a complete mess in my inventory...
There is absolutely no need for secondary heroes.
I hired one out of curiosity once, just to see what they look like. After that, they are completely useless. They only take up space on the map.
Another drawback, in my opinion, is the lack of scenarios. You don't have time to get comfortable, to get used to it, to study all three races, and you're already rushing to complete the campaign. However, I think the presence of original heroes in it, who affect the walkthrough, is a plus. Although this is a bit of a departure towards Heroes of Might and Magic.
One of the advantages is the ridiculously beautiful graphics. You can't deny that. The capitals are simply gorgeous. But, in my opinion, it's precisely because of this that the game slows down terribly.
The system of creature parameters and resistances is not very clear. RPG elements in a strategy are good in moderation. They could have left the familiar immunity/resistance. On the other hand, it's even more interesting, but still, you shouldn't overload the strategy so much, IMHO.