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So... How do you animate Elves on the global map? :smile45:
They refuse to obey general commands and only respond to the command to die...
PlayObjectAnimation("1", "death", ONESHOT_STILL) - they obediently die.
PlayObjectAnimation("1","hit",IDLE); and
PlayObjectAnimation("1","attack00",IDLE); - they simply freeze, apparently in their initial form. That is, with their arms spread out and the weapon hanging to their right...
P.S. And also - what command should be in place of "Hit" so that creatures play the spellcasting and shooting animation?
P.P.S. and one last small question... 2 questions) How do you make heroes disappear when they reach a certain point (a region with the code name "1")? How do you make 2 heroes controlled by the computer move strictly to this point so that they eventually disappear?