Tolikandro
I chose a strategy that guarantees success in 95 percent of offline tournaments! It's simple – if I had replaced the anti-magic garrison with a regular one, I would have completed the map much faster than you did with your strategy. As for it being incorrect – you are also wrong. Specifically for this map, it could have been adjusted, but you can't call a strategy INCORRECT, especially considering that after the 6th hero day (1-1-6), with a day and a half left until the end of the tournament, I still completed the map quite quickly. I don't know how long it would have taken me with my strategy if I had a lot more time, but I think it would have been much better.
Added 5 minutes later
Kash once said, without fully understanding, that the map could be completed in just 2 days. That was really funny. :)
Added 7 minutes later
I think all the really good offline players understand that the map should prioritize what's important, i.e., whether a strategy involving more heroes and subtle maneuvers is better, or simply gathering resources, or rather, spending all resources on building them first.
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