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The pace of development up to turn 1-1-6, meaning the first 6 days, was incredibly fast for me.
Your development pace is worthless; you chose the wrong strategy for this map from the beginning, and now you're talking about it. It seems like you only found out about the anti-magic garrison after wasting all your time on unnecessary maneuvers until turn 116...:smile30:
Война фигня! Главное - маневры!!
А так играют Мастера! :smile13:
А так играют Мастера! :smile13: