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Selection for FB-3.

#128
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Amster (red, Swamp, Taz) def BA/IEHOK (blue, Castle, Valya, Vidomina) 8mm6a 1-2-2

Took 1 restart for the blues and let's go.
111---Everything is sad at the start, 5 lizards and not even built, the fly specialist in the tavern brought as many as 2 pieces, so we place the lizards and enter battle; of course, we run along the only road from the Castle, a cons (2-4 without grade) was cleared
112,113---Collecting a bit of gold, I build flies and their upgrade; following the only road, we hit a portal with an external dwelling of flies nearby, I take them and buy more, +bring some from the Castle, resulting in a decent strike stack against same-tier units; the portal is cleared, it turns out to be a neutral zone, we see a fork in the road: one leads to treasury guards, the other to another portal; we clear the portal and emerge onto the snow. On the home respawn, the vision was open, we spotted clues, 2 cons, and a Dragon Utopia. In the neutral zone, another one was opened and a Dragon Utopia in the treasury and a cons on the mud were discovered; overall, we have pretty good prospects despite the fact that there's not much room to maneuver and absolutely no gold, I decide to play.
114-117---Gremlins and gargoyles are brought from the Castle by the 3rd hero; Taz is put on a gargoyle and runs around all the stat boosters on the snow (+2 spell power +4 attack) near the road of the comp tower, speeding up with graded flies; losers are fighting with the swamp army on the snow; while Taz handles the boosters, the scout hits a block on the way to an ogre horde for another Dragon Utopia; in the end, taking out the comp tower is off the table. With Taz, we take the last booster and crash into hobbits; we build wyverns and the guild, buying them and the book with the found money; near the castle, using 2 geese and an arrow, we hit 30 graded orcs for 2 chests at the cost of 1 goose, getting log. Thus, by the end of the week, we have Taz level 4 with earth and log, and geese in the Stronghold. Taz stands before the hive against a horde of graded gargoyles.
121---Complex move, I return the remnants of the week 1 army in a chain; at the market, I trade almost all resources for gold, buying gnomes, graded lizards, and geese, resulting in 15 flies, 30 lizards, 50 gnomes, 4 geese. Everything is brought to Taz, who hits the clue guards: 80 graded gargoyles; since the guard consists of lots of flies, it means the clue is 4-6, I wouldn't have dared enter without checking. I take 4 geese and nearby hit 25 trolls for a junk item, Naga Bank, and boots of speed; as for Naga Bank 3-4, I didn't want to go in with a graded stack, took the minimum junk and boots; Taz experts log and is already running with 3 pluses; prospects are to take 3 griffon nests and 3 Dragon Utopias on week 2. On their turn, the blues throw in the white flag from a crappy respawn (hard to imagine a heavy layout on 8mm6 but still).

Thanks for the game, good luck in the next rounds.