The opponent kindly gave me a mini-nostalgia on the template selection; I gave him goshan in return :)
I took 113 and we were off...
Slow roads appeared in the tavern; pirate then gave me 3 more ballista specialists :D.
On day 2, I realized I was left without a ramp; it was blocked by GO from giants into the pozem (in the 1st generation I was also without a ramp :D)
A bunch of shooter blocks were broken through by pirate; in the end, I was left with 18 archers and spearmen when I reached the dungeon's computer. Useful stuff: 3 external dwellings of Troglodytes and 1 of spearmen, a couple of artifacts +2 attack/knowledge and +1 morale/luck, a couple of Dragon Fly Hives.
Money in the first week is enough for horses in the Citadel.
At the start of the second week, I break through to the grass treasure zone of the dungeon; the lookout before it showed an external dwelling of bears behind woodcutters, a box behind trolls, then a block on the road from Archmages guarding a quest artifact.
I broke the woodcutters and trolls; in the box there were 45 orcs. I attack the Archmages; this cost me 2 horses and some orcs.
Next, a Dragon Utopia shows up, a couple more quest artifacts behind Efreeti, and that seems to be about all that interesting.
I break houses and go along the road to the Griffin Conservatory, and on the way, I turn in the artifact for 15k experience :smile07: I decided not to turn it in yet but to buy Earth magic for Armorer, Offense, and Wisdom.
I take out the computer, buy Earth magic; because of it, the birds don't get summoned as there's nowhere to get the money; I put the conservatory on hold for now. No treasure zone on the stones without Pathfinding :( I see a Hive and up to 49 necro horses for a breastplate +4 attack/defense, and a box, and a Dragon Utopia, but I don't go there yet.
I break houses in the Castle, they give an artifact, I get Expert Earth; I break houses in the Dungeon and go with Earth to cultivate the grass treasure zone.
Thus ends the second week. Useful stuff: Castle and a well-leveled pirate who already works wonders with the ballista (and when luck comes, she breaks whoever she wants).
Behind the Nomads, I pick up the Earth Sphere; then I free Luna of 10th level, break the Efreeti for a quest artifact, then woodcutters for a tier 3 Dragon Utopia, Vasek for an artifact giving +15% to shooting; +10% is already available; there's a Barbarian village, and that's it. I break houses in the conservatory; the army at the Dungeon takes a couple of Hives; a noob delivers the quest artifact.
2 Hives, both mini :( but for the artifact they give 30 Ogres :) Now we, like cool guys, go to break the necro horses; they died without losses; we took a Hive with 6 Wyverns; along the way we found another Hive with 6 Wyverns; Shiva on the orc goes off-road and finds a teapot with Archmages up to level 9; on the vision spell I cast at the Dungeon, it shows 6 Archmages; I go there, losses about 10 orcs and half the spearmen, then woodcutters for a box with 10k gold. This ended the 3rd week.
I check the nearby max-level Dragon Utopia; without hesitation, I go in and take it without much trouble; they give Angel Wings, nothing else useful but nothing useless either. Nearby, the next tier 3 Dragon Utopia; the most interesting thing there is some boots, I think something else, but I don't remember now.
Breaking houses in the Barbarian village, and I take another tier 3 in which I already cast Oil :cool: then a max-level one where they gave 2 water artifacts :smile35: but at the same time they gave a shield +4 all stats, replacing my +2 defense :D and a hat for 5 levels :smile13: well, now I have Dimension Door; we'll fight, but there's almost no army left: 19 Wyverns and 8 horses + archers and gr. Djinn from a box. Since there are a bunch of unnecessary artifacts, I equip Luna with a Book of Fire and other junk, put birds in the conservatory, and she becomes a decent 2nd front.
Pirate scouts and sees that Gosha is roaming in another treasure zone; we head towards the computer Copernicus, or rather to his treasure zone; luckily it's only 2 days' travel. Luna heads towards GO; in the end, 2 birds knock out 34 giants in the 1st round :D I look at GO from the other side — gr. psychos :( I thought a lot about what to do with them; in the end, 2 times 100 :D (of fire elementals) and their number decreased from 71 to 1, and they left to replenish mana; we set the Angels.
Pirate bursts into the treasure zone; there is a Dragon Fly Hive and a prison for growth, and a library.
Pirate snatches an external dwelling of Angels, finds 2 horses, finds a box with 10 Champions, takes a minimum-level Dragon Utopia; nothing new from artifacts. This ends the month.
We buy up the Fire Birds and break the psycho :smile14: he goes along the road; pirate breaks a minimum-level one, it has a Book of Earth :smile14: nearby another external dwelling of Angels.
I take an empty capital and set a Vault of Darkness ambush :rolleyes: Pirate runs around idle, gathering what's left.
I take a Castle village; there I hire a noob, find another Dragon Utopia and an external dwelling of Angels; in the Utopia there's junk + a Hive with who knows how many Wyverns; then the external dwelling of Angels; a library; I revealed a Griffin Conservatory, but that's for the next day. Luna is smoking bamboo in the enemy's capital, hoping he'll come to retake it; meanwhile, the noob finds a lookout near the Castle.
Pirate takes 2 Conservatories nearby, a 3+3 Dragon Utopia, Town Portal home; there's a grail for 14 Angels and to search for Goshan in the necro. On this turn, they take my capital; of course I went to retake it.
The first final battle lasted an hour! :eek: Praise the 30% resistance; this is the entire set of artifacts. Horses, Wyverns, and the ballista + birds survived after my Armageddon for 2700 with a Fire Orb without Fire magic. The opponent had only 300 skeletons left alive. The opponent's artillery really bothered me; I had to do a lot of Earthquakes because the skeletons were hiding in the castle behind Force Field and Anti-Magic, and I had no way to remove the obstacle, as luck would have it :( The opponent resurrected his 4 Archmages, blew up the Champions; in the end, I destroyed all the towers and caught him when the Force Field ended; I resurrect the Archmages and hit the skeletons with Wyverns, then Archmages; only 7 skeletons remain. The opponent resurrects the Archmages and moves them down, and the next turn, Town Portal; he has the speed advantage of Imps into my Archmages; in the end, I'm in confusion; I have 11 spell points; I look for Lightning Bolt or Frost Ring, but there's nothing; for Meteor Shower, I'm 1!!! point short :( In the end, I use a 500-damage spell on the Archmages and buy myself out with my 48 Wyverns; Gosha still had 40 mana; he would have beaten me further.
I take 2 unowned bears, 28 Evil Eyes; Town Portal to the conservatory and there I accumulate spell points; the opponent Town Portals to his Inferno and takes Gr. Efreeti from there and back to my capital; I buy a ballista at the conservatory; at the trader, I buy a bow +5%; I'm a sniper :cool: I set up a Chupacabra and attack; there are 2 Archmages, 8 Gr. Efreeti, and 20 skeletons; they can't do anything against 50 Wyverns and a ballista that takes down 1.5 Archmages in 2 shots :) .
Thanks for the game; we had a good run.