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Since the first official information has leaked, we can start the discussion.
Here's what we know about magic:
- **Any hero can learn any magic.**
- **There will be a total of 40 spells. That's 40/6 = 6.66 spells per faction.** This means there will be a total of 6 spells in the guild, and the remaining 4 spells will probably only be available to caster units.
- **The guilds will probably be divided. Since the hero starts with the Light Magic skill (Haven).**
- **List of spells that we could see in the videos:**
1. Holy Word (works on Inferno)
2. Blessing
3. Resurrection (angels)
4. Healing (Paladins)
If anyone else has seen anything, please add it.