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Mammot, I'll try to refute your arguments in favor of mages. 1. Is mana really that important for movement? I don't think so, because if a hero already has the "town portal" spell, what prevents that hero from spending the night in that city, restoring all their mana, and there's also the additional skill "intelligence" (mana +100%). And there are also wells and magic springs. And who prevents choosing knowledge instead of magic power? 2. You have to agree, the chance of finding the "dimension door" and "flight" spells is negligible. 3. And most importantly, mages are almost never offered such additional skills as tactics!!!, archery!!!, pathfinding, and logistics when leveling up, and instead, sometimes you even have to develop eagle eye, mysticism, and erudition. How can you fight with such skills?!