Can't sleep, felt like chatting with someone :)
I'm comfortable playing when the opponent takes about 6–10 minutes per turn, rarely up to 20 (I probably take about the same time). I have time to think, have a smoke, grab a quick bite.. It's especially nice when the opponent takes their time for about 10 minutes, and then suddenly takes a 3–4 minute turn. You realize the person isn't wasting your time; if there's nothing to do, they just pass the turn. When it's 10–15 minutes and every other turn goes up to 20 — that's uncomfortable. I understand there might be things to do during that time, especially on Jebus Cross and Nostalgia, but it's unpleasant to just sit and wait. Back when I used to play with Hermit frequently, I'd start a load of laundry during that time and manage to wash it :D Volodya, no offense intended.
When turns are 2–4 minutes — that's also uncomfortable to play. First, I'm afraid to step away for a smoke. Second, you end up playing too relaxed, because it's impossible to make a proper move in 2–4 minutes, imo. Either the guy has thrown the game and is just skipping, or he's building a capitol. Third, I almost feel embarrassed about my own normal turns, and I wouldn't want the opponent to fall asleep...
And I've tried it. And it was fine, actually. Of course, you can't do everything you want, meaning you need to move faster and use the keyboard. I've played with Daryel, Van, and Scorpus. They take less than 10 minutes per turn on SM-c, and more on Nostalgia, every turn. Same for me. But setting it to 8 minutes — I personally would consistently take 20–30 minutes per turn.
I can't even get used to the clock in the corner of the screen, let alone the TE-style limits :( Why don't they beep? I have reflexes, after all.. :o We're playing with Kostya today. In the middle of the first chain, a secondary hero makes a return move, smashing everything in reach along the way, and nets a bunch of gold. I'm happy — the cavalry at the Citadel will come with a buyback. The main hero at home meets the army with the gold, but I didn't set the wood because it didn't beep :o So where does all that gold go now?((
I couldn't bring myself to ask to "finish the turn," found 5 cans of preserves, practically a chocolate bar. Kostyan, by the way, fell asleep on turn 122 :)
Well, why think about the worst right away :) I'll keep quiet about the potato and the fairy — I don't know who does that.. As for the fly and the ballista — those situations do happen, but rarely and without abuse. I don't remember doing anything like that this year. But last year, I recall in one game I had to kill a horde of zombies with a lich, a butterfly, and a ballista because I desperately needed some resource. I think I was playing with SpiriTT, and I was supposed to warn him.
Generally, long turns are either from a good setup that needs to be executed, or when some Inferno mess emerges from the usual Inferno predicament. Playing Inferno leads to interesting battles out of necessity — I came across some pictures, I think these are also with Tema :)
As for unlimited, I agree with Preds: the time factor should be there regardless.
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.