Let me explain my opinion with a simple example. We're playing a game. You have a text file (first version) that bans the Captain's Hat. And I have a similar text file (but the second version) that bans the Captain's Hat and the Boots of Levitation. You created the game, we're playing... I take a minimal Utopia (in the first version :cool:), lose a lot of units, and I get the Boots of Levitation (because I didn't create it)... I lose, and a fight starts about who's to blame... :D
The example is simple, but the point is clear. There can be many text files! You need to keep track of the latest updates... And someone hasn't played for a couple of months, and it's a real pain for them to find these text files...
The text file is definitely to blame.
Don't words like "common sense" ring a bell?
"He who "wants" seeks an opportunity. He who "doesn't want" seeks a reason."
It's not about text files/TE/alcohol/drugs... It's all about people.
If a person playing SoD/Light/TE is a Human Being, a Personality, then they will remain so in any situation. Or are you in favor of creating "comfortable conditions" that don't allow people to show themselves from different sides?
You can't stay in one place - you either "develop" or "degrade".