Is there a way to influence the generation of random maps besides editing the rmg.txt template file? Let's take a look at the objects.txt file, which is taken from the same place as rmg.txt, i.e., from the game's resources. In this file, among other things, you can specify the correspondence between objects on the map and soil types.
This method has been actively used in The Third Era for two years.
*Автосейвы не беру и не даю.
Скачать WT (Чат, античит, одновременный ход) http://www.heroeswt.net/download.php
Награда Лучшему игроку сезона Осень 2009 за Оплот