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Selection for FB-3.

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#105
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FireToSky
FireToSky (blue, Dungeon, Shakti) def KostyaN (red, Vala, Galthran), Jebus, 134
Thanks for the game!

:smile01:

Seemed like everything was there for a normal game, again I didn't have enough skill...

111. First time on Jebus, only 4 heroes on day 1:( , scout zone, small crypt (I can still see about 5-6 of them), 2 trees already visible, Dragon Utopia and some boxes here and there, in short, Jebus is Jebus, normal.

112. I buy 6th Gosh and immediately sacrifice all except Marksmen and 11 Pikemen on the noob guard +1 to morale, I already wanted to surrender (skeletons won't be coming soon, and how am I supposed to take everything on day 1???:mad: ), I didn't even advance Necromancy on her:smile29: , another crypt (one with +1 to morale too - which predisposes to Necromancy, no matter how you look at it:) ), I scout an external dwelling of horses behind the mages and an external dwelling of angels behind the wasps in unknown quantity (I assume there's a ton of trash protecting them - can't break through on day 1 - and I turned out to be right:smile43: ...), 2 skeletons in the arsenal:cool: :D .

113. 7th hero, I buy 4 Swordsmen and hit the boar horde for 3 Pikemen, finally I expert Wisdom - well, here we go:smile08: , I scout the 1st GO - Wizards:( , dangerous devils... 7 skeletons in our ranks:D .

114. 8th hero (Gurni with Ballista, 250 hit points of meat are oh so needed:rolleyes: !), I don't remember on which hero I sacrifice the remaining Pikemen and 2 Swordsmen, but Gosh with Offense already killed the guard of the 1st tree (no one to climb with:o ), we have 20 bones, progress dammit!:D .

115. Gosh with Tactics, 35 skeletons, nothing else interesting.

116. Papa with Air, we freed a level 5 gold mine with butterflies, a couple of crypts, skeletons...92:rolleyes: ! just a bit short of angels, I had to postpone them to Sunday:( , lost the tempo:mad: and also for some reason jerked Papa towards the Archery building, on the move I changed my mind about taking it and had to turn around, damn it:mad: :smile29: !...

117. Took the Imp outpost at 40 with upgrades - it's clear how many skeletons there were:smile08: , but the red devils got attached to the Marksmen - result 6 lost:mad:, then through a bunch of hands very carelessly transferred something resembling a army to Valka, she stirred up another 2 crypts and killed the guard of a minimal Dragon Utopia for company:) , as a result the army: 18 Marksmen, 2 Swordsmen, 2 Water Elementals, 1 Angel, 132 skeletons and Pixies, played noobishly, now looking back after the game, probably I could have built a chain to the external dwelling of angels, but for some reason I had already drilled into my head from the beginning of the week that the medium wasp horde couldn't be taken on day 1, but apparently with these troops I could have at least tried with a scout:( :( :( . Home angels in the Citadel.

121. Maneuvers, I finally send a scout hero to the secondary zone, Papa to the stables, etc (no one to fight, I killed everyone for some reason:o , lameness:smile29: !! ).

122. Secondary zone Tower, again some maneuvers, Gosh only level 8............

123. Took the Gauntlets behind a stack of Monks and experience behind Arch Liches - level 13, good:) , finally expert Air (Haste obtained), also took Earth, but Log didn't get offered:( .

124. Another couple of crypts, Naga bank with upgrades at 3, I start seriously thinking about chains to finally take all external dwellings and all (two:D :D :D ) trees.

125. Basin in one corner takes the mini-tree and external dwelling of horses behind Crossbowmen (somehow even preserved 170 bones after all that:rolleyes: ...), and Gosh on 2 angels - in the other corner the 2nd tree (also mini:confused: :mad: :mad: :smile29: ) and doesn't ramp up, such "turn management" :D :D :D (if you haven't ramped up on Jebus for a couple of days in weeks 1-2 - it's half a loss already, IMHO:smile15: ) .

126. Pir takes another external dwelling of horses on the outskirts, and Papa breaks through the guard of the 3rd one, +3 to mana recovery helps a lot, otherwise it would have been really bad...

127. Well, summary: 3 external dwellings of horses, 1 of angels, as many as 8 ducks:smile52: and again Gosh is running on foot to the stables for the same reason as in week 1, noobs are incorrigible:rolleyes: , home horses in the Castle.

131. Papa naturally doesn't make it to the GO:D , the 2nd GO by the way is nothing special - gr. pit fiends... besides it would have been very hard to pull the entire army to one spot from all the external dwellings in one day - even unrealistic to be precise... how on the first days of the weeks you hit something strong idk:confused: , probably when there are all sorts of conservatories-external dwellings-trees along the way only thing.....

132. After an incredible trade with 21 Champions, 7 angels + the rest I finally barge in:D , immediately a box with 10000xp and a Library, but here the path ends - a passage to the swamp behind the angels:smile22: , damn, crawling on sand doesn't appeal to me (the scouts didn't have time to jump in pursuit and therefore missed Control and Implosion in one bottle in the form of a spell scroll:mad: :mad: :mad: , just needed to deviate a bit into the sand....).

133. I run to the other exit behind the Wizards, along the way I discover I'm an idiot, I didn't check a shrine, and there it is - Slow, at the exit to the treasure zone by the way on the way!!:eek:

134. I poke into the other exit (the Wizards, due to my blunder, also take out 5 ducks, I shouldn't have taken them at all:smile29: !), there's an empty box immediately (damn, I refused some Wisdom twice, oh my:mad: :mad: :mad: ??!!) and right after killing 120-ish Gogs I prepare to open 2 more the next day, exactly 3 moves short for this:rolleyes: . Then Shakti swoops in with stats, Implosion for 2000 and other joys (stealing from those 2 boxes of mine 12 units and 20000 xp:smile22: ), and I was saving all my Dragon Utopias for some rainy day that never came:D (as the opening showed, there was nothing special there, neither KZ, KV, nor tomes with awesome Swordsmen - not in any of the 3 home ones...) and besides, was it too much trouble to build a chain to 10 Necro Horses with a Cloak against high magic on the 2nd?:confused: ?, in short, a total loss - once again I must admit that I can't play at all:smile15: .

Thanks, for like experience (which just doesn't want to do me any good:rolleyes: ...).
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51: