Skip to content
#332
Auto-translated
Volodymyr (Castle, Stronghold) def Forrest (Castle, Necropolis), SoD[/B]

It was 80% clear that the battle would take place on land; the question was, melee or ranged units?

After thinking for a bit, I decided to play with air units, hoping for good damage and not-so-good defense from the Necropolis.

As you can see from the screenshot, I bought a few things. My Archdevils move, and for some reason, I missed the moment that after I press "wait," Tolyan's Archdevils will move. Maybe he should have said something and shot at me first, and then I would move. :) No words, just "must haste" and I attack with everything except the Archdevils, which will later resurrect 4 bears. The blue player responds with "shield," attacks the birds, and the liches shoot painfully at the horses.

Round 2, the same dilemma: only "wait" with the Archdevils, there's nothing to attack with, so I get slowed and almost lose. Resistance saves me, 15% on 7 stacks, which isn't that bad. I press "wait" and wait, yes, the ogres are stuck :smile19:. "Must haste" and attack. I kill the tent with the birds, the Archdevils leave 7 vampires, which is a pity, I can't finish them off with bolts.

Then there's a disconnect. After arguing a bit, we restore the situation. It's nice that not everyone would handle this; we've been playing for about 2.5 hours. I cast "air shield" and move away with the Archdevils. I position myself so that the liches can shoot at 1 stack or at the ogres + cruisers, hitting their own horses. In response, "stone skin." A fight, shooting with bolts, but the Archdevils and the bears manage to turn the tide.

Thanks for the battle!

1-0

Statistics

Welcome our newest member: dodoD0D0