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The part about the constant dungeon and TE was funny. Since when in TE does creature experience allow a hundred troglodytes to be stronger than 150 in SoD? Besides, in TE, no one cancelled out troglodyte caches and the summoning portal. Regarding that constant Alex took, I said it's unrealistic unless you have attack/defense stats of 10/10; with Exp. Offense, it was roughly like that. As for the skill—fine, forget about the skill—just don't make me laugh with unthinkable feats like breaking through N number of dentroids with 16 grands and a wagon, and other pseudo-unthinkable feats which, upon closer inspection, turn out to be well within the capabilities of any average player.