Marmot, could you explain what "the ability to think" means to you?
...
It's all elementary and шаблонно: gather cavalry/archers/angels from hidden locations, take 2 artifacts from harmless dragons, gather mana for several damage-dealing spells, find a scroll for that spell, and jump to the third artifact... What's there to think about? It's all solved by one hero; the only question is time.
The main thing is: the number of combinations in the game is quite large, and there is a lot of room for both logic and creativity. There are examples where players with different styles evaluated the same position completely differently.
(Василь Симоненко. Люди – прекрасні)