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I often notice, when playing with new players, that their hero scouts and resource gatherers on secondary territories or in treasure locations run around with troops that slow down their movement.
Remember, dear newcomers!
There are movement penalties for certain terrains – snow, swamp, and desert. On these terrains, you should move with your native troops (i.e., units from the Fortress, Sylvan, or Inferno). Don't think that if you have a harpy with a speed of 6, it will move faster on snow or swamp than a gremlin or gnoll, which have a speed of 4. There are no penalties on grass, lava, or underground. But here, as with all factions, each unit has a +1 speed bonus on its native terrain.
I think I've described it correctly; if not, experienced players, please correct me.