Today, we played this version with Sticky, using simultaneous turns! On templates without computer opponents, the chances of not encountering critical bugs are 65%. We played up to 115 turns in an hour and a half of full-fledged battles, and we chose all the restarts! Think about it! All this in an hour and a half!!! There were no bugs. On templates with computer opponents, critical errors are still inevitable.
You can find a description of all the features and capabilities, as well as download this version, which is 22 MB and can be installed on any Heroes of Might and Magic 3 (SoD) version 3.0 and higher, here:
http://www.heroeswt.net/download/h3wtsetup.exe.
It works perfectly without simultaneous turns.
Why am I writing and advertising all this? Oh, yes! A very effective and rational proposal has emerged! In the case of the semi-finals... For those who can't come but would really like to participate (this is for those who have already played in the qualifying rounds), I propose a real compromise! Play the semi-finals on this version with ANTI-CHEAT over the internet (not for everyone, but for those in distant regions)... that is, let's say a group from Siberia joins the Michurinsk semi-final over the internet, and those in Michurinsk play all the games with these people on the WT version. The same applies to a group from Yekaterinburg. The result: after such semi-finals, the top 10 of the best players will play in the final in person (and not just those who were able to travel). I am confident that if DeepMike (or other likely finalists) makes it into such a reduced (in terms of quantity, but not quality) final, he will come to the meeting even in Kyiv!