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Psyche_7(blue,Dungeon,Damacon,Galthran) def Soroka(red,Necropolis,Straker,Clavius), 147, 2sm4d(3)
Playing against Necropolis, my biggest fear was that my opponent would get Galthran. But he didn't get him. Instead, I got him, right from the start and with two stacks. So I decided to give it a try...
In the first week, Skeletons and upgraded Troglodytes were my main striking force, and the main source of gold was the Crypts, of which there were plenty. Overall, I had no major issues with gold. End of week one: 123456 in the Stronghold.
I ran a long way to get to the Barbarian secondary skill, but it was worth it — right next to the Castle were 2 cans, a 2nd-level and a 3rd-level (I sacrificed a hero for scouting). I successfully broke all that on day 121 (though I lost an Angel due to anti-morale ( ).
At the end of week two, I rushed into the underground treasure zone, but while breaking through a horde of upgraded Swordsmen, I lost 5 Minotaurs, and seeing no particularly weak guards, I postponed the treasure zone trip until day 131. Morale (and anti-morale) caused me no small amount of trouble. And while the anti-morale issue was resolved with 2 morale artifacts, the neutrals kept getting morale bonuses stubbornly. I spent all of week 3 in the treasure zone. Meanwhile, Deys with Minotaurs and Wivs cleared the respawn (Boots, +1 to all Cuirass, a 5th-level growth artifact).
After gathering some troops and leveling up Galthran, I finally decided to visit the red player. I broke GO of 100+ upgraded Liches without losses and just barely didn't reach the opponent's Castle. On day 147, the siege. My opponent had nothing much to fend off 500+ Skeletons and company, so GG.
Thanks for the game.
P.S. Galthran is a good hero, even for Dungeon ).
Playing against Necropolis, my biggest fear was that my opponent would get Galthran. But he didn't get him. Instead, I got him, right from the start and with two stacks. So I decided to give it a try...
In the first week, Skeletons and upgraded Troglodytes were my main striking force, and the main source of gold was the Crypts, of which there were plenty. Overall, I had no major issues with gold. End of week one: 123456 in the Stronghold.
I ran a long way to get to the Barbarian secondary skill, but it was worth it — right next to the Castle were 2 cans, a 2nd-level and a 3rd-level (I sacrificed a hero for scouting). I successfully broke all that on day 121 (though I lost an Angel due to anti-morale ( ).
At the end of week two, I rushed into the underground treasure zone, but while breaking through a horde of upgraded Swordsmen, I lost 5 Minotaurs, and seeing no particularly weak guards, I postponed the treasure zone trip until day 131. Morale (and anti-morale) caused me no small amount of trouble. And while the anti-morale issue was resolved with 2 morale artifacts, the neutrals kept getting morale bonuses stubbornly. I spent all of week 3 in the treasure zone. Meanwhile, Deys with Minotaurs and Wivs cleared the respawn (Boots, +1 to all Cuirass, a 5th-level growth artifact).
After gathering some troops and leveling up Galthran, I finally decided to visit the red player. I broke GO of 100+ upgraded Liches without losses and just barely didn't reach the opponent's Castle. On day 147, the siege. My opponent had nothing much to fend off 500+ Skeletons and company, so GG.
Thanks for the game.
P.S. Galthran is a good hero, even for Dungeon ).