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Erdem (Blue, Dungeon, Shakti, Shakti) def Gomunguls (Red, Swamp, Alkin, Alkin), 2sm4d(3), 114
The opponent took all the resource nodes and had one hero at level 10.
The map was divided by a metro system, with slow roads. There were two nearby troglodyte lairs (but I decided not to take them yet), plenty of gold, and I scouted a cat lair behind a group of water elementals. The road to the west leads to a Chaos Hydra lair, and to the south, there's a fork with two teleportation locations. I entered one and ended up on a grassy area. On the third day, I opened a lookout, which revealed a Conflux, but I couldn't reach it by one square. On the third day, I found a battleaxe and a +3 breastplate in a chest, behind Cerberuses. I leveled up offense, armor, and tactics, and then prepared to take a lair. I had 6 heroes, including 3 decent companions (Jelar, Tunar, Aenain). I was thinking of sending the last one as a kamikaze with the breastplate to the opponent's side, as I could see part of the swamp and a fast path from the lookout. But the red player's development was hindered by blockades. The opponent refused the proposed resource trade. Thanks to Vitaly for the game and the time! It's a pity we couldn't play a full game.