Auto-translated
FireToSky (red, Rampart, Kyrre, Kyrre) def OUTLAW (blue, Necro, Georgiy, Georgiy), 2sm4d(3), 131
So the spawn seemed pretty good, 3 roads, fast 5 elves and 50+ centaurs
111 - the noob rushed, ran into 20-49 air elementals in the jungle, 5 tiles away 10-19 mages behind a passage to a secondary on grass, the 3rd road ran into a ГО, nothing to do, I go for the mages with gr. centaurs. There turned out to be 19 of them in 4 stacks + bearded ones - trouble, I lost just over 20 centaurs on them, 4 elves, and a bit of meat from the castle(( My mood dropped, if that secondary isn't native, I think, then damn I'll be really mad! I take the stables, run through, whoa, it's her, my dear :)
112 - I take the native) a crypt with 5 vampires, elves in both towns
113 - a bunch of heroes, running around collecting
114 - max crypt, lose more centaurs, after all battles only +10 left (( yep, not gonna live long
115 - external dwelling of dendroids (from now on we'll call them the men, as they fundamentally changed the outcome of the final)
116 - I break through to the swamp secondary, a small crypt for 2k
117 - a small crypt for 1.5k, swamp secondary
Total: 1,3,4,5,6 in the capital's citadel, 1,2,3,5 in the secondary Rampart citadel +1000
121 - markets everywhere! A small crypt for 2k I think, shield +4
122 - naga bank for 8k, foolishly went into the hell treasury, lost a couple of turns of tempo
123-124 - didn't find anything interesting, smash into the capital
124 - I go to the underground via off-road, dendroids upgraded
125 - I break through the off-road guard, enter the underground, the opponent's bum hero crashes against me
126 - through the veil of darkness I take the opponent's necro secondary (except he, unlike me, took it in the second week)
127 - I wander around for a turn, wait for the next day, pick up the Rider's Gloves
Result: in both towns 1-6 in the citadel + young dendroids in the capital
131 - I buy out almost everything, except a handful of centaurs and pegs in the capital
I run to the enemy, but the red rush prevents an attack
The opponent attacks me on his own turn
FINAL!!!
Goshanich lvl 10 5-7-5-3 E Sorcery, E Armorer, E Tactics, P Air + ring 1hp! VS Kyrre lvl 12 6-10-7-1 E Archery, E Logistics, E Armorer, E Offense, O Earth
Gosha 3 angels, 9 wyverns, 4 blackies, 8 vamps, 6 liches, almost 350 skeletons vs 49 grand elks, 13 unicorns, 22 pegs, 33 MEN, 89 centaurs
In the final, as usual, the Tactics setup takes at least 5 minutes, then the first turn takes at least 5 minutes (WHY DO SO MANY PLAYERS THINK SO LONG OVER THE 1ST TURN???)
On the 1st turn Mr. OUTLAW casts Haste on the bones, and at that moment I think: "Well that's it, it's f*cked:(," he attacks the MEN, hmm...strangely enough not many of them die, they take it all like men and pin them down for the entire final fight right next to them). The battle was quite interesting, it wasn't immediately clear that I would win, but Kyrre's parameters were higher, which, in fact, decided it
Thanks for the game and the final battle!
So the spawn seemed pretty good, 3 roads, fast 5 elves and 50+ centaurs
111 - the noob rushed, ran into 20-49 air elementals in the jungle, 5 tiles away 10-19 mages behind a passage to a secondary on grass, the 3rd road ran into a ГО, nothing to do, I go for the mages with gr. centaurs. There turned out to be 19 of them in 4 stacks + bearded ones - trouble, I lost just over 20 centaurs on them, 4 elves, and a bit of meat from the castle(( My mood dropped, if that secondary isn't native, I think, then damn I'll be really mad! I take the stables, run through, whoa, it's her, my dear :)
112 - I take the native) a crypt with 5 vampires, elves in both towns
113 - a bunch of heroes, running around collecting
114 - max crypt, lose more centaurs, after all battles only +10 left (( yep, not gonna live long
115 - external dwelling of dendroids (from now on we'll call them the men, as they fundamentally changed the outcome of the final)
116 - I break through to the swamp secondary, a small crypt for 2k
117 - a small crypt for 1.5k, swamp secondary
Total: 1,3,4,5,6 in the capital's citadel, 1,2,3,5 in the secondary Rampart citadel +1000
121 - markets everywhere! A small crypt for 2k I think, shield +4
122 - naga bank for 8k, foolishly went into the hell treasury, lost a couple of turns of tempo
123-124 - didn't find anything interesting, smash into the capital
124 - I go to the underground via off-road, dendroids upgraded
125 - I break through the off-road guard, enter the underground, the opponent's bum hero crashes against me
126 - through the veil of darkness I take the opponent's necro secondary (except he, unlike me, took it in the second week)
127 - I wander around for a turn, wait for the next day, pick up the Rider's Gloves
Result: in both towns 1-6 in the citadel + young dendroids in the capital
131 - I buy out almost everything, except a handful of centaurs and pegs in the capital
I run to the enemy, but the red rush prevents an attack
The opponent attacks me on his own turn
FINAL!!!
Goshanich lvl 10 5-7-5-3 E Sorcery, E Armorer, E Tactics, P Air + ring 1hp! VS Kyrre lvl 12 6-10-7-1 E Archery, E Logistics, E Armorer, E Offense, O Earth
Gosha 3 angels, 9 wyverns, 4 blackies, 8 vamps, 6 liches, almost 350 skeletons vs 49 grand elks, 13 unicorns, 22 pegs, 33 MEN, 89 centaurs
In the final, as usual, the Tactics setup takes at least 5 minutes, then the first turn takes at least 5 minutes (WHY DO SO MANY PLAYERS THINK SO LONG OVER THE 1ST TURN???)
On the 1st turn Mr. OUTLAW casts Haste on the bones, and at that moment I think: "Well that's it, it's f*cked:(," he attacks the MEN, hmm...strangely enough not many of them die, they take it all like men and pin them down for the entire final fight right next to them). The battle was quite interesting, it wasn't immediately clear that I would win, but Kyrre's parameters were higher, which, in fact, decided it
Thanks for the game and the final battle!
szopa666: ban JC win game Keepo