Skip to content
#597
Auto-translated
Gomunguls
Gomunguls (Blue, Dungeon, Shakti, Shakti) def IamInTheTank (Red, Inferno, Pyre, Pyre) 2sm4d(3), 1.2.7
Start was normal, I clear everyone in a row, reveal the resp and see an external dwelling of minotaurs and 2 Griffin Conservatories... on the second week I broke into 2 conservatories at my base and 2 at the enemy's resp (3+2+3+1)... The map was slightly bugged, so I arrived at the opponent through a simple underground passage instead of the GO... although I broke a GO nearby there (simple horses from my side to train a bit) then I captured the mini conservatory and went to the opponent... captured the capital of the reds and they capitulated...
Thanks for the game!!!


I confirm!
The start was very weak, no gogs came at all, and no dogs.
At the start: 49 imps, 8 gogs, 17 troglodytes, and a machine gun!
I thought about taking a rest, but entered the tower and revealed the map, saw 2 Griffin Conservatories (1 at my resp and the second at the secondary hero's resp), a medusa dwelling at my resp, and a crypt at the secondary hero's resp. I broke through the guard to the secondary hero, from 35 air elementals. I cleared through, took the secondary hero, then tried to break the crypt (maxed) with 2 efreets and meat, lost. The opponent gave me the save I made before the attempt. I foresaw in advance where to expect the Miner — there was an exit to the subway for 10-19 wood. And from there a weak hero peeked out on 122 I think. Then, the Miner broke the wood and went down. At the start of the second week, I take two crypts (that same one, the maxed one, and the second one at the secondary hero), and beat 46 gold golems for the HP Vial artifact. I was hoping there would be about 30 golems... but it turned out to be 46... I lost 1 efreet, 3 pits, 2 demons, 16 gogs, and 8 imps :(
The artifact would have helped a lot if the game had dragged on :) Since I planned to start culling demons from the third week. In the end, I also broke artifacts like the Luck Leaf, the Speed Necklace (as early as week 1), and the Magic Cape. Towards the end of the second week, I intended to take the medusa dwelling with Pyre, although the army was very weakened. I think I would have taken it :)
And I already wanted to buy up on 131, fortunately there were 123456 + Castle standing, but the opponent, which I feared, flew out to my resp through the metro and took two conservatories, and went for the capital, which was left to be defended by a weak hero with tier 1 units.....
After the capital was taken, there was no point in playing anymore, since Pyre with 4 efreets, cerberi, and demons can't oppose 9 angels, about 20 minotaurs, and about 100 troglodytes... gg, thanks for the game!

Statistics

Welcome our newest member: Emil

Users Online 3 users 1234 guests