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#97
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Pit for LM (blue, Stronghold, Gretchen, Gretchen) def Radclif (red, Fortress, Tazar, Tazar), Jebus Cross, 131.
Decided to try playing as Barbarians. It turned out decently, got lucky with the layout.
As in the last game, for some reason I always started with 3 stacks of troops (there were 2 mandatory restarts). Total came to 90+ Goblins, 3 Serpents, Lizardmen and Gnolls, a Ballista, a Crystal specialist. Big respawn and pretty nice, fast roads.
111 - I see 3 Pandora's Boxes behind fairly strong guards, 2 external dwellings of birds, a Beehive. In the Skeleton I get the Surcoat of Wonder, from the start - a luck artifact, from the Crypt I pulled out a morale artifact.
112 - not yet clear where to go, I take another Crypt with 5 Vampires. I pick up a Centaur's Axe, scouted another external dwelling of birds, a Dragon Utopia, a Conservatory, a Pandora's Box and a Library. GO is weak - Beholders or Black Knights.
113 - took a secondary hero, scouted another Dragon Utopia, a Library, a Pandora's Box and a Beehive. I run to that external dwelling where the guard is really weak - Pikemen.
114 - took the external dwelling of birds, checked the number of Basilisk gr. behind the Pandora's Box - 30+, fine.
115 - in the Pandora's Box there are 45 Orcs, excellent. Nearby I took a Imp's Warehouse.
116 - Crypt and Medusa Warehouse, external dwelling of Firebirds behind almost 40 gr. Pegasi (also a Sword +2+2 and a cart with wood were guarded).
117 - captured the Arms of Legion and placed them in the castle, broke into a secondary hero, bought a spellbook and attacked the Nomads behind the Pandora's Box. And there are 81 of them, and they stood, the bastards, in 3 stacks. Beholders and 20+ Goblins were lost. But they gave 15000 experience, Gretchen - Expert Attack, Defense, Pathfinding, Logistics, Advanced Earth Magic. Built Beholders and Orcs in the castle.
121 - behind 20+ Archmages in the Pandora's Box they give another 45 Orcs. Excellent.
122 - after long deliberation I decide to spend a day on the Naga Bank and leveling up Earth Magic to Expert. The Naga Bank turned out to be minimal...
123 - Conservatory on 3 Angels, behind 50+ Mages in the Pandora's Box I get 80 Goblins and +2 all in the Library. I transfer troops to Dessa and take a second town. On the way there I saw a Fountain of Magic and a Stable, I decide to break there and take the Dragon Utopia.
124 - double mana, enter the Stable and Medusa Warehouse of 8, stand not far from the Dragon Utopia. Dessa gets 8 Wyverns from the Beehive, Luna takes the external dwelling of birds and a Pandora's Box with level 1 magic, Gervulf takes a Beehive with 6 Wyverns and captures an Earth spellbook from the Cyclopes.
125 - with Resurrection the level-2 Dragon Utopia is taken without difficulty and losses, they give Sandals of the Saints and a Tome of Water, I break to the capital, need to go to the center, because the opponent, it seems, already went there this turn.
126 - indeed, the red hero ran near my GO. I hit the Beholders, chase away the scout, free a level 10 Witch from the prison, take a Shield +5, a Hat of 5 Magic and a Beehive with 8 Wyverns. Then I also hit the Black Knights, stand near a gr. of Liches guarding a Hat +4+4. Nearby - Dessa with 4 Ogres and Bog Warriors from the prisoner.
127 - the opponent chases away Ciele, attacks Dessa with 4 Crusaders and 1 Serpent, but fails (Dessa has 50 archers). Dessa runs to the swamp, occupies the swamp town. There Tant is bought, goes along the road for scouting. For some reason a minimum-level Conservatory stands on the road untaken... In the capital sits Kairi with 1 Serpent. Tant is 1 hex short, so I buy Pyre, give her the Ogres, Gnolls, Lizardmen and Skeletons of Tant, buy a spellbook and take the red capital. There it turned out possible to buy 12 Basilisks. I buy another hero in the town, go to the Dragon Utopia. It also turns out to be untaken, level 3. Gretchen breaks against the Liches, the army goes to the town, I redeem there and take the Dragon Utopia. They give everything needed - Sword of Justice, Lion's Shield of Courage, Golden Bow and Red Sphere. I take the Angel, sit in the town to replenish mana. In the opponent's capital I buy Tant, he on 3 Skeletons runs to the last town on the swamp, occupies it and buys Archers and Pikemen. I buy another hero in the enemy capital, give him 3 Gnolls, capture the enemy's external dwelling of Lizardmen and chase away a hero from it.
131 - after taking the enemy's Dragon Utopia, depriving the Bog Warriors of growth, and bringing new troops to Gretchen, the armies and hero parameters became incomparable, I attack Tazar in the desert and easily win.
Thank you for the game.

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