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That's why Strong is ranked somewhere between 3rd and 5th place (based on castle strength) when choosing a hero. And Ramp holds a solid 8th place (except for some fans).
Ramp has the cheapest and most durable units: dwarves, dryads, and unique units – the latter are even more durable after upgrading! :) Perfect for the Hive and Undead! :) The problem is that in a fast-paced game, you might not get to that point: a quick encounter, especially if it's with a Barbarian using tactics, can make things difficult for the Elves.... although they might also be defeated by the Elven defenses.... As for breaking through neutral creatures with castles, it really depends on preferences and combat skills – versatile players are the best!))) Although, even without angels and with Pegasus upgrades, Ramp is geared towards defeating anyone, and even more so without morale!..... :) And besides, I was just given Ramp to play.... I would gladly help with Dungeon Lord :D :D
I think I forgot too. Please enlighten me :)
Building a strategy based on upgrading towers in case the game doesn't end quickly – usually, you waste a lot of resources on trading, but combined with the bank, you can now always stash some valuables for a couple of upgrades, hoping for a teleportation spell, which you often search for in the Scroll of Erudition, place 4th-level spells everywhere, and eventually give up :D )))
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"