FireToSky (blue, Castle, Sanya, Labeta) def KillerVampire (red, Oris, Zhabarkas), 2sm4d(3), 134
Archers built, roads average, Labeta spawned — a real woman! Making her a mother
113 — break through the secondary hero's defense 20-49 hell hounds, lose 20 copies and 4 archers ( — secondary hero's conflict with air elementals built. Scouting the Griffin Conservatory
See 1 scroll for 10-19 elementals and another for a horde of earth elementals + beehive
114-117 — repositioning horses, see a passage to the treasure zone, but it's quite far to go, inconvenient, the main goal is to break the Griffin Conservatory and take the scrolls (!)
Horses in the Citadel, GO 5-9 Fantasms — won't break through quickly, but need to rush!
121-122 — a couple of crypts, horse upgrade to stables 2 turns from the capital
123 — break through the elementals, they give a weakness scroll (:stenka:) and legion's hands
124 — get defeated in the Conflict, replenish mana
125 — stand on the Griffin Conservatory
126 — Griffin Conservatory at 3, orb +50% fire, Naga bank, Medusa pen
127 — beehive at 6 Wyverns, meteor scroll (!)
1-6 in the castle
132 — break through to the home secondary hero, gloves of speed, a couple of minor gnome huts, build 4GM in the Conflict
133 — stand on a ramp with 3 angels at the respawn towards the opponent
Intrigue, here Mr. KillerVampire breaks through the respawn guard, and attacks, gets a couple of meteors, loses 1 angel, 2 bears, 9 rocs, I ransom without losing any angels — GG!
Thanks for the game!
Please award me a technical win due to an opponent's rules violation on 116, the scout hero went to the adjacent zone collected resources and seeing there was no passage went back, while staying silent as a partisan, although later admitted he noticed... could have said earlier rather than 4-5 hours after the game